Raiders! It’s been a week since we stepped into Stella Montis. We have some updates from Speranza with bug fixes, balance changes and a little surprise.
Balance Changes
Items
Deadline
- Buy value: From 8,100 to 15,000 Coins
- Sell value: From 3,000 to 5,000 Coins
- Crafting: Old: 2 Explosive compound + 1 Synthesized fuel | New: 3 Explosive compound + 2 ARC Circuitry
- Deadline trader stock: From 3 to 1
Power cell
- Sell value: From 640 to 270 Coins
Launcher ammo
- Buy value: Old: 10 launcher ammo for 6,000 Coins | New: 6 launcher ammo for 4,500 Coins
- Sell value: From 200 to 250
- Crafting: Old: 6 launcher ammo for 4 Metal parts + 1 Explosive Compound | New: 6 launcher ammo for 1 ARC Motion Core + 2 Crude Explosives
- Launcher ammo crafting is available at the Workbench without needing a blueprint.
Venator
Dev Note: The fully upgraded Venator has been over-performing recently, capable of outgunning full squads using close range weapons.
- Reduced Fire-rate gained from upgrades from 22/44/60% to 13/26/40%
- Increased Weight from 2 to 5
Explosive Damage
Dev Note: We noticed that explosives dealt damage to more parts at once than intended, allowing weapons like the Hullcracker to kill larger drones too quickly.
- Rebalanced explosive damage against ARC for a more consistent experience
- Explosions on smaller enemies, e.g. Turrets are largely unaffected
- Explosions on larger sized enemies, e.g. Bastion will typically deal a bit less damage
Content and Bug Fixes
ARC
- Fixed a bug where ARC could call down reinforcements outside the map
- Shredder: Shredder will now detect and move more reliably towards Lure Grenades
- Shredder movement and handling updated: slightly reduced turn speed, improved braking, stiffer suspension, and more consistent reactions to impacts for steadier behavior in combat
- Improved Shredder navigation to prevent it from getting stuck on corners when moving toward the player
Audio
- Reduced volume attenuation for explosion tinnitus and concussion effects to improve clarity
Maps
- Barricades can no longer be placed overlapping your character, preventing clipping through walls and access to locked rooms
The Dam Battlegrounds
- Fixed an issue where players would get stuck in the Dam Control Tower elevator shaft
Spaceport
- Added collision to the staircase walls and ceiling in the Hidden Bunker on Spaceport
- Fixed an issue where players could enter the wall near the Launch Tower ramp on Spaceport, preventing unfair ambushes
- Fixed an issue where players could access the locked room on the Control Tower without a key
Blue Gate
- Fixed railing props on Blue Gate that mistakenly blocked bullets; shots now pass through as expected
Stella Montis
- Fixed a collision issue on Stella Montis near the Train Station that could cause players to fall through the terrain
- Fixed a location in Stella Montis Train Station where players could get stuck
- Removed two player spawns on Stella Montis that were too close to ARC spawn areas
- Fixed missing visibility collision on walls in the Business Center area of Stella Montis that allowed shots to pass through
Miscellaneous
- Fixed a crash when using Raider Voice (proximity chat) on PCs without AVX2 support
- Fixed a crash that could occur when surrendering after reconnecting to a session
- Fixed an issue where scavenging parts from the Shredder could leave behind invisible collisions
- Fixed an issue where the Trials weekly rollover could display an outdated rank
- Updated recommended AMD graphics driver to version 25.11.1 to reduce recent crash issues on AMD GPUs
- Your Raider Den has been ducked out

Movement
- Improved enemy ground detection to better handle steep surfaces, reducing erratic movement when traversing angled terrain
Weapons
Aphelion
- Fixed an issue where Aphelion tracers could become excessively bright at distance, reducing visibility for the player being shot at
- Increased Aphelion blueprint drop rates
Stitcher
- Corrected player facing stats for the Stitcher, showing incorrect scaling of reload time across upgrade levels
See you Topside, //Ossen And the ARC Raiders Team