Patch 1.26.0 brings Riven Tides to Arc Raiders. A new coastal exploration map, fresh equipment, and a comprehensive weapon economy rebalance designed to smooth the gap between PvP and casual playstyles.
What’s New
Map & Features
Riven Tides explores a coastal setting with two major locations: Exodus Port and Panorama Azzurro hotel. The map features exclusive Beachcombing condition for treasure hunting, and introduces the new ARC Turbine enemy type.
Expedition Window System now allows late departures if you’re running behind schedule.
New Items
- Powered Descender (Epic Gadget) — tactical equipment for map traversal
- Crash Mat (Uncommon Throwable) — impact-based deployable
- White Flag (Common Deployable) — area control tool
- Dockmaster’s Detector (Common Gadget) — utility for Riven Tides exploration
Events & Augments
- Last Resort Event — collect five unique ship models for cosmetics
- Trials Season 4 — featuring Solare and Rachetta gear sets
- Tactical Mk.3 (Smoke) augment — new loadout slot option
Balance Changes
Weapon Economy Overhaul
The durability system was redesigned to reduce the gap between PvP and casual progression. Upgrading weapons now repair 25% of max durability, significantly reducing the cost of maintaining spawned gear.
Durability Scaling:
- Average spawned weapon durability reduced from 50 to 30
- Durability loss increased for common/uncommon weapons; decreased for rare/epic/legendary
- Knockdown durability loss reduced by 50% (supports PvP playstyle)
Bettina Rebalance
- Damage: 14 → 16
- Fire Rate: 285 → 235 RPM
- Dispersion Bloom: reduced ~40%
- Armor Damage: increased ~33%
Ammunition & Item Changes
- Heavy Ammo Stack Size: 40 → 60 (doubled almost)
- Trigger ‘Nade: added 1s throw delay, 1.3s trigger delay to reduce spam
- Photoelectric Cloak: weight 1 → 3, power consumption increased
- Vaporizer Regulator Stack Size: 1 → 3
Bug Fixes
ARC & Enemies
- Fixed aim assist targeting for leg joints on multiple enemy types
- Corrected ARC movement and breach detection issues
- Fixed Firefly disappearance glitch (known issue remains on rare occasions)
Gameplay
- Refined expedition departure system with late-arrival handling
- Fixed deployable placement restrictions near extraction elevators
- Corrected bullet spawn position on moving objects
- Resolved zipline entry fall damage
Audio & Map
- Fixed voice-over crash
- Corrected footstep sounds on various surfaces
- Added noise suppression for voice chat
- Resolved environment clipping on Blue Gate, Buried City, Spaceport, and Dam Battlegrounds
- Fixed stuck spots across all maps
UI & Systems
- Redesigned Expedition screen with progress tracking
- Added challenge previews to practice range
- Made emote wheel fully rebindable
Known Issues
- Rare purchase failures in shop
- Firefly disappearance glitches (uncommon)
- ARC spawn geometry issues on Riven Tides
- Quest completion problems on Riven Tides (being investigated)