Expedition 5 · last one before the pause
Window opens in
Sep 8, 11:00 AM UTC. Sign up any time until everyone departs Sep 29, 8:00 AM UTC.
Times in UTC
- Jul 21Expedition begins
- Sep 8Window opens
- Sep 29Departs
- 1Sign up in game once the window opens. Signing up is a commitment.
- 2Depart with everyone else at the close. Your Raider retires; rewards land on your account.
- 3Start fresh as a new Raider. Then Expeditions pause until early 2027.
What you get
Yours forever, every departure
+5skill points5k / 10k / 30k / 50k / 100k damage to ARC = 1 to 5 points. 15 lifetime cap.
+12stash slotsUp to the 60-slot cap.
Plus this run's cosmetic: the complete Zenith Outfit and Mystery Rewards.
A head start for your next Raider
How many departures in a row will this make?
60%repair value
+5%XP
+6%Scrappy materials
Tier 1 of 3. One tier per consecutive departure.
After you depart
You keep
- Bonus skill points
- Stash upgrades
- Expedition cosmetics
- Currencies
- Codex and unlocked maps
- Raider Deck
- Trophy Display
- Trials scores
You start over
- Raider level and skill tree
- Everything in your stash
- Equipped gear
- Workshop stations
- Quests (only if you opt in)
How it has changed
- Dec 29, 2025Expedition 1 departs. A short 5-day window, skill points earned from stash value.
- Mar 2, 2026Expedition 2 departs. Same rules as the first.
- May 11, 2026Expedition 3 departs. Riven Tides (1.26.0) stretched the window to 13 days, switched skill points to damage dealt, and added Last Call.
- Jul 21, 2026Expedition 4 departs. A 14-day window, departure moved to 08:00 UTC.
- Sep 29, 2026Expedition 5 departs. Three-week window, Last Call removed, quest reset opt-in, caps published: 15 skill points, 60 stash slots.
- Early 2027Expeditions return, reworked. Paused after Expedition 5 while Embark rebuilds the system.
Numbers from Embark's Expedition posts on arcraiders.com, primarily The 5th Expedition (Aug 21, 2026).